Friday, August 27, 2010

Lots of Bidding Going On

Well, we've been busy bidding on several projects, some in Phoenix and a large job in Tucson. We're really hoping to win more bids on jobs like the Tucson job, which is the demo of a car dealership to make way for a new Mercedes Benz dealership. I guess some people still have money to blow on expensive cars! Spend it if ya got it, right? Help out the economy and all?

So while I was submitting some of the bids, I took a break and found a demo version of a game called Detonate, by Wildebeest games. The video gives you an idea of how the game works, you can download a trial version of the game here. It's not quite as exciting as knocking down a real building, but like its a decent way to kill 15 minutes on the internet!




Thursday, August 5, 2010

Some Bumps in the Road...

That's what we've worked on this week. Literally. We built a bunch of speed bumps at a luxury mobile home park (I know...contradiction in terms?) in Sun City, AZ.

We've never done speed bumps before, but decided to jump in and give it a shot. It wasn't too bad - other than the heat!

Aside from building new speed bumps, we also had to shave down some old ones and redo the tops, making them a little less obnoxious to navigate in a vehicle. Those bumps were a little more challenging, but in the end, we got it done.

Some of you might be asking how building speed bumps relates to demo work? Well, the short answer is...it doesn't. Sometimes we have to go out of our comfort zone and try new things in order to pay the bills and keep the lights on.

The long answer is...we have just added a new skill to our repertoire of construction and demo related abilities, so that's always a good thing, yes? Not that building speed bumps will be a part of any demo job, but it definitely adds to the knowledge base that we work so hard to grow and maintain so we can stay relevant and competitive in the demolition field. And we all know that...Knowledge is (What? It's What?) That's right...Power.